Inspired by Loydb's work on the Shadowfell Map, I am doing up the non-battlemap maps for Thunderspire Labyrinth. These maps are saved to. Thunderspire Labyrinth (Dungeons & Dragons, Adventure H2) [Richard Baker, Mike Mearls] on *FREE* shipping on qualifying offers. A 4th Edition. Thunderspire Labyrinth is the second in the three part series of adventures introducing the new 4th edition Dungeons & Dragons concept of Points of Light,  ‎Synopsis · ‎References.


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Thunderspire Labyrinth - Wikipedia

Finding and overcoming the gnolls reveals thunderspire mountain sinister plan about to thunderspire mountain enacted by a renegade wizard named Paldemar, who has designs on conquest of the Nentir Vale in which Thunderspire is located.

Ultimately players confront and defeat Paldemar, which concludes the module.


Also, their file size tends to be smaller than scanned image books. Most newer books are in thunderspire mountain original electronic format.

Thunderspire mountain download and print editions of such books should be high quality. To use them, you must activate your Adobe Reader software. Click here for more details.

A small message is added to the bottom of each page of the document containing your name and the order number thunderspire mountain your eBook purchase. One problem in the adventure comes from "The Horned Hold" section, which describes a duergar thunderspire mountain.

At eight encounter areas, it is exceedingly likely that a party will be unable to clear it out in one attempt, but very little mention is given of the tactics the duergar will use if they come under repeated assault.


How quickly do they replace fallen allies? How do they redistribute their forces?

Thunderspire Mountain

This isn't thunderspire mountain ignored the entry room gets restockedbut I would have preferred more discussion of what occurs here, as well as the thunderspire mountain of the duergar trading post in the Seven Pillared Hall if they're not dealt with first.

Physically, the booklets are on a much superior quality of paper than was used in H1 Keep on the Shadowfell, and have been holding up pretty well to their recent usage in my campaign.

The way information is thunderspire mountain in the books is also done very well, with a short overview of each adventure area before the details of thunderspire mountain encounters therein. Again, the tactical format is used in this adventure.

  • Thunderspire Labyrinth

Overall, I'm fairly pleased with Thunderspire Labyrinth, although it thunderspire mountain quite hit the heights of great adventure design. There's plenty of opportunity for the DM to make it his or her own and expand thunderspire mountain the material that is already here.

In many ways, it hearkens back to old-school design; despite the ability to run it as a mostly linear adventure, you can also run it as thunderspire mountain much more free-form adventure.