The Temple of Elemental Evil: A Classic Greyhawk Adventure (ToEE) is more than just a mouthful to say -- it's the first RPG to be based on the. An evil demoness founded a cult dedicated to exploring evil in its most elemental forms. This cult was based in a temple just outside the village of Hommlet in a. The Temple of Elemental Evil is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign First published:
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In The Temple of Elemental Evil, the characters start off at low level, and after establishing themselves in Hommlet, they gradually work their way through the immense dungeons beneath the Temple, thereby gaining experience.
The Village of Hommlet module has been described as a beginner's scenario, which starts in the village, and leads the temple of elemental evil a nearby dungeon, while The Temple of Elemental Evil continues the adventure. Based on the outcome of these encounters, the player characters can then enter the Temple itself to interact with its many denizens and test their mettle against Zuggtmoy herself.
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History of the temple[ edit ] The temple referenced in the module's title is an unholy structure located in the central Flanaess not far from the city-state of Verbobonc.
In CYforces of evil from Dyvers or the Wild Coast constructed a small chapel outside the nearby village of Nulb. The chapel was quickly built into a stone temple from which bandits and evil humanoids began to operate with increasing frequency.
In CY, a combined force was sent to destroy the temple of elemental evil Temple and put an end to the marauding.
Free actions take a negligible amount of time to perform, so they count as neither actions. No actions also count for neither actions, but they require special circumstances in order to be performed.
Temple of Elemental Evil
Characters can choose special attacks to perform or spells to cast, and they can also choose to attack or cast in specific ways. Defensive casting and fighting, dealing non-lethal damage, tripping an opponent, and coup de graces are examples of particular actions in combat.
Characters have a set yet semi-random number of hit points based on their level, class, and Constitution score. Upon being reduced to zero hit points, a character is staggered, and a full round action will cost him or her one hit point.
Temple of Elemental Evil, The
Other characters can stop this loss of life through a successful heal check. Although most of the main rules from 3.
Some of them, such as applying a bonus to AC from the Dodge feat, are simplified to streamline play. Others, such as not letting prone characters attack, are implemented to reduce the number of required animations.
Certain abilities, including Barbarian Rage, are modified to better flow with the game.
The Temple of Elemental Evil - IGN
A hybridization of some rules also occurred; the spell Doom is modified to reflect the first printing of the Player's Handbookand weapon sizes are a blend of the temple of elemental evil and 3. Due to low taxes and safe roads, the area became prosperous, and the village flourished.
This prosperity drew the attention of evil forces, who began slowly trickling into the area.
It is not known where these forces came from, but the Dyvers of Nyr Dyv and the inhabitants of the forestlands of the Wild Coast were the chief suspects.
For years thereafter relative peace ensued, as daring adventurers slew the remaining monsters that ravaged the land above and the temple itself faded into but a distant memory If you would like to convert an old school module, this would be a great one to the temple of elemental evil.
It would make a really nice campaign.
Here's what happens when Ug meets a village NPC. Nice to meet you, Ug. I am the wife of Jakk here, the town leatherworker. He make torn feathers?